

The "fieldname" is not as important but for advanced users its very useful im not gonna go into detail because that will be very long, just make it the same as the title. Then it shows up as an image in the GUI, if you change it to label then it becomes a text and so on.

use it to define your element if you made it like this: The "controlname" must be either a label, button, imagepanel, or panel. The element starts with a title you can name it anything but it has to be unique!, after that comes the curly braces, one at the start and one at the end to close the element. The first line is the header for the GUI do not mess with it if you are editing an existing GUI Now, that is called an element lets go through its variables: This is a basic GUI everything "xxx" can be edited
Gamemenu.res default cs 1.6 code#
res files you are going to see a bunch of code like: Now lets start editing the GUIs, when you open the.
